Date: 2009-01-25 11:12 pm (UTC)
How much language knowledge is fun is certainly going to be campaign-specific... Like in the Star Wars example above, I'd think it would be less fun to have 100% coverage. Going to the occasional non-Republic world and having nothing in common with the native sophonts sounds like a nice possibility.

Buying the right to understand NPCs from the GM, I don't think that works, because that bases the campaign design decision of "how often do we want bafflement" on an unrelated economy of chargen points. The reason I suggest buying it from other players at all is that I'm thinking that allows for there still to be the niche of "the guy who knows languages liek whoa", if someone wants that.
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